StrategyHigh SchoolAlpha Swap
Swap. Spell. Clear.
A tactical letter-grid puzzle where every swap can uncover a new word or close off the board.
Twelve original games
A collection of word, number, and strategy games created by Jason Emanuel with imagination, rhythm, and artificial intelligence.
Explore all games

12
Playable worlds
The collection
StrategyHigh SchoolSwap. Spell. Clear.
A tactical letter-grid puzzle where every swap can uncover a new word or close off the board.
StrategyHigh SchoolA deck built from words.
Solitaire structure meets wordcraft in a strategic game played with a one-hundred-letter deck.
NumbersElementaryFind the shared digit.
A crisp number-card challenge about pattern recognition, color, and knowing when to discard.
WordMiddle SchoolMake words. Make space.
A vibrant cascade puzzle where shifting letters into open spaces can trigger satisfying word clears.
WordMiddle SchoolOne letter changes everything.
Grow a chain of anagrams one letter at a time, from a small seed word to a seven-letter finish.
NumbersElementaryStack to a perfect ten.
A quick falling-number puzzle that turns mental arithmetic into a tense three-column balancing act.
NumbersHigh SchoolEvery neighbor must share a digit.
A honeycomb deduction puzzle where every touching pair of numbers must share a digit — pure logic, no math required.
Read the clue. Find the word.
A calm vocabulary challenge where each clue defines the exact shape of the word you need to discover.
StrategyMiddle SchoolGuide every falling letter.
A falling-tile word game where placement, vocabulary, and gravity share the same ten-by-ten board.
WordElementaryAim into a moving alphabet.
A word-bead shooter where careful aim transforms a crawling chain of letters into vocabulary.
WordElementaryDrop letters. Spell a word. Win.
Connect Four rebuilt with letters: two players drop alphabet tiles into a nine-column rack, and whoever completes a word first wins.
WordElementaryLook at the picture. Guess the rhyme.
A picture-clue game where every illustration hides a set of rhyming words waiting to be guessed.

About the creator
Jason is a poet, singer, and mobile app developer. Eleven years after nearly bringing his first mobile game to market, he used AI to rebuild Alpha Swap with its original mechanics in a fraction of the time.
That experiment became a collection: twelve distinct games shaped by language, logic, number play, and the belief that every interaction should have a beat.
“I build games like I write songs: every element must serve the theme, and every interaction must have a beat.”